Promod 0.4 changelog
From ETQWPro Wiki Pages
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This version is also known as 004 version |
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Download this version: here |
Features
- Added a config, which should make it easier for you guys to create an own one!
- Weapon restrictions are added now
- Removed the scope effect of the strogg HUD
- If vehicles are forbidden in the last Objective stage, players will get ejected by the mod!
- Added clientside mapscripts!
- Implemented the vehicle rules! If the cvars are set, your team dont has to check for vehicles anymore
- Current Promod version will also be available in the Server Info!
- Added an "announcement" whenever anyone connects on the server. (No sneaky specs anymore)
- Added cvars that helps to get a bit more FPS
- Made respawnTimer yellow
- Stopwatch is red
Map changes:
- Strogg/GDF spawntimes on salvage are now 15/30, from 15/35 in 0.03.
- Added g_fastVolcano 1 as an option due to volcano being a very slow map and not being played at all in 6on6 in its current state. Now the map should be doable in around 10 minutes. g_fastVolcano 1 ends the map after 2nd stage (when generator is blown)
Fixes
- screenshots are now saved into the review folder
- fixed a spread Issue when jumping an shooting
- g_noTVChat now also available to clients!
- Turret restrictions reworked and should work now
- Added the option to permit shooting in third person. (Switching positions is still allowed)
- Fixed ready and notready input from players
Cvars
- g_skipPostProcess skip SDs PostProcess, we want FPS
- g_skipAtmosphericEffects be sure to set this to 1 before you load the map, skips rain, snow etc
- g_disableTracers Show tracers?
- g_fastVolcano Lets Volcano end after the generator has been blown up
- g_useMapScripts Execs a cfg on every teamchange! mapscripts/<mapname_teamname>
- si_limitHog Only allow one hog at the same time
- si_limitDesecrator Only allow one Descrator at the same time
- si_limitCyclobs Only allow one Cyclob at the same time
- si_limitTrojan Only allow one Trojan / APC at the same time
- si_limitTitan Only allow one Titan at the same time
- si_heavyUseDelay Time in seconds after a killed or decay'd heavy vehicle is useable again
- si_allowTimerset Allow the clientside ETQWPRo timer
- si_allowLastObjectiveTitan Allow titan in the last objective
- si_allowLastObjectiveDesecrator Allow Desecrator in the last objective
- si_allowLastObjectiveCyclobs Allow Cyclobs in the last objective
- si_maxNukes Maximum number of hammer / dark matter
- si_maxMortar Maximum number of Plasma Mortar and rockets
- si_maxArty Maximum number of arty turrets
- Added a cvar that allows to gib bodies faster.
si_allowFastGib - allow or denie faster gib si_gibScale - scale the damage a player gets when he get gibbed si_gibCenterDistance - how near do players have to be to instant gib players with knifes We suggest leaving those cvars to their default values
- Added a cvar which lets you control the "aim style".
si_aimstyle [0,2] 0 = vanilla ETQW 1 = ETQWPRO Spread Settings 2 = ET Spread Settings
- Added a cvar which lets you control the "movement style".
si_sprintstyle [0,1] 0 = vanilla ETQW 1 = allow to sprint while reloading
- Added a cvar which lets you auto lock Teams at match begin
si_AutoLockTeams [0,1]
- Added a lock and unlock command which lets a client lock teams and prevent specs from joining!
- Added a timerset command which can be your very own stopwatch.


