Promod 0.4 changelog

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Image:Dialog-information.png

This version is also known as 004 version

Image:Downloads.png

Download this version: here

Features

  • Added a config, which should make it easier for you guys to create an own one!
  • Weapon restrictions are added now
  • Removed the scope effect of the strogg HUD
  • If vehicles are forbidden in the last Objective stage, players will get ejected by the mod!
  • Added clientside mapscripts!
  • Implemented the vehicle rules! If the cvars are set, your team dont has to check for vehicles anymore
  • Current Promod version will also be available in the Server Info!
  • Added an "announcement" whenever anyone connects on the server. (No sneaky specs anymore)
  • Added cvars that helps to get a bit more FPS
  • Made respawnTimer yellow
  • Stopwatch is red

Map changes:

  • Strogg/GDF spawntimes on salvage are now 15/30, from 15/35 in 0.03.
  • Added g_fastVolcano 1 as an option due to volcano being a very slow map and not being played at all in 6on6 in its current state. Now the map should be doable in around 10 minutes. g_fastVolcano 1 ends the map after 2nd stage (when generator is blown)

Fixes

  • screenshots are now saved into the review folder
  • fixed a spread Issue when jumping an shooting
  • g_noTVChat now also available to clients!
  • Turret restrictions reworked and should work now
  • Added the option to permit shooting in third person. (Switching positions is still allowed)
  • Fixed ready and notready input from players

Cvars

  • g_skipPostProcess skip SDs PostProcess, we want FPS
  • g_skipAtmosphericEffects be sure to set this to 1 before you load the map, skips rain, snow etc
  • g_disableTracers Show tracers?
  • g_fastVolcano Lets Volcano end after the generator has been blown up
  • g_useMapScripts Execs a cfg on every teamchange! mapscripts/<mapname_teamname>
  • si_limitHog Only allow one hog at the same time
  • si_limitDesecrator Only allow one Descrator at the same time
  • si_limitCyclobs Only allow one Cyclob at the same time
  • si_limitTrojan Only allow one Trojan / APC at the same time
  • si_limitTitan Only allow one Titan at the same time
  • si_heavyUseDelay Time in seconds after a killed or decay'd heavy vehicle is useable again
  • si_allowTimerset Allow the clientside ETQWPRo timer
  • si_allowLastObjectiveTitan Allow titan in the last objective
  • si_allowLastObjectiveDesecrator Allow Desecrator in the last objective
  • si_allowLastObjectiveCyclobs Allow Cyclobs in the last objective
  • si_maxNukes Maximum number of hammer / dark matter
  • si_maxMortar Maximum number of Plasma Mortar and rockets
  • si_maxArty Maximum number of arty turrets
  • Added a cvar that allows to gib bodies faster.
 si_allowFastGib - allow or denie faster gib
 si_gibScale - scale the damage a player gets when he get gibbed
 si_gibCenterDistance - how near do players have to be to instant gib players with knifes
 We suggest leaving those cvars to their default values
  • Added a cvar which lets you control the "aim style".
 si_aimstyle [0,2]
 0 = vanilla ETQW
 1 = ETQWPRO Spread Settings 
 2 = ET Spread Settings
  • Added a cvar which lets you control the "movement style".
 si_sprintstyle [0,1]
 0 = vanilla ETQW
 1 = allow to sprint while reloading 
  • Added a cvar which lets you auto lock Teams at match begin
 si_AutoLockTeams [0,1]
  • Added a lock and unlock command which lets a client lock teams and prevent specs from joining!
  • Added a timerset command which can be your very own stopwatch.
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