Lock Unlock

From ETQWPro Wiki Pages

Jump to: navigation, search
Image:Dialog-information.png

This feature has been added in Promod Version 003


Command description

class sets the Clients class from the console.

0 = Soldier / Aggressor
1 = Medic / Technician
2 = Engineer / Constructor
3 = Field Ops / Oppressor
4 = Covert Ops / Infiltrator
Weapon classes are starting with 0 for the first weapon.

for example bind "f1" "class 0 1" will select soldier/aggressor with the 2nd weapon

Command description

class sets the Clients class from the console.

0 = Soldier / Aggressor
1 = Medic / Technician
2 = Engineer / Constructor
3 = Field Ops / Oppressor
4 = Covert Ops / Infiltrator
Weapon classes are starting with 0 for the first weapon.

for example bind "f1" "class 0 1" will select soldier/aggressor with the 2nd weapon

Command description

Players can now lock and unlock their teams. This prevents users from joining the team. If a team has no players anymore, the server will auto unlock the team.

Serveradmins can force team locks with the cvar si_AutoLockTeams on round starts.

lock locks the team

unlock unlocks the team

Personal tools