Lock Unlock
From ETQWPro Wiki Pages
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This feature has been added in Promod Version 003 |
Command description
class sets the Clients class from the console.
0 = Soldier / Aggressor 1 = Medic / Technician 2 = Engineer / Constructor 3 = Field Ops / Oppressor 4 = Covert Ops / Infiltrator Weapon classes are starting with 0 for the first weapon.
for example bind "f1" "class 0 1" will select soldier/aggressor with the 2nd weapon
Command description
class sets the Clients class from the console.
0 = Soldier / Aggressor 1 = Medic / Technician 2 = Engineer / Constructor 3 = Field Ops / Oppressor 4 = Covert Ops / Infiltrator Weapon classes are starting with 0 for the first weapon.
for example bind "f1" "class 0 1" will select soldier/aggressor with the 2nd weapon
Command description
Players can now lock and unlock their teams. This prevents users from joining the team. If a team has no players anymore, the server will auto unlock the team.
Serveradmins can force team locks with the cvar si_AutoLockTeams on round starts.
lock locks the team
unlock unlocks the team

