Hud Scaling
From ETQWPro Wiki Pages
Hud Scaling
HUD elements can be scaled. In the image below there is also the new timer and clock HUD!
Cvars used:
- ec_drawTime 1 // shows time (1) or not (0).
- ec_gui_chatScale 1 // chat spoken by others in game, float value
- ec_gui_compassScale 1 // compass menu, objective progress bars, timer on top right, float value
- ec_gui_hudScale 1 // most of items (not really :) ), float value
- ec_gui_obitScale 1 // death messages, float value
- ec_crosshairTextSize 12 // text displayed when pointing the crosschar at item/player, size 6 is I guess the lowest
Example
//best viewed at 1280x1024 (5:4) seta ec_drawTime 1 seta ec_gui_chatScale "0.7" seta ec_gui_compassScale "0.7" seta ec_gui_hudScale "0.7" seta ec_gui_obitScale "0.7" seta ec_crosshairTextSize "8"
Categories: ETQWPro | Cvars | Client
