Hud Scaling

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Hud Scaling

HUD elements can be scaled. In the image below there is also the new timer and clock HUD!

Image:newHudElements.PNG

Cvars used:

  • ec_drawTime 1 // shows time (1) or not (0).
  • ec_gui_chatScale 1 // chat spoken by others in game, float value
  • ec_gui_compassScale 1 // compass menu, objective progress bars, timer on top right, float value
  • ec_gui_hudScale 1 // most of items (not really :) ), float value
  • ec_gui_obitScale 1 // death messages, float value
  • ec_crosshairTextSize 12 // text displayed when pointing the crosschar at item/player, size 6 is I guess the lowest

Example

//best viewed at 1280x1024 (5:4)
seta ec_drawTime 1
seta ec_gui_chatScale "0.7"
seta ec_gui_compassScale "0.7"
seta ec_gui_hudScale "0.7"
seta ec_gui_obitScale "0.7"
seta ec_crosshairTextSize "8"
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